The Saboteur Review

Posted by Sheldon Ludwig May 4, 2010

Overall:7.5/10     
Purchase Value:6.5/10    
Replay Value:3.5/10     
Presentation:8.2/10    
Gameplay:7/10     
Graphics:9/10    
Audio:6/10            






Let's get down to it! Another World War II game, but this time you play as Devlin, an Irish bystander, who becomes involved in helping to free Paris from Nazi occupation after his good friend is brutally murdered. Everything after the murder is just a vicious onslaught of Nazi forces.


Although this game is constructed as an open sand-box game like the Grand Theft Auto series, I didn't really want to explore Paris. I wanted to get the game over and done with as fast as possible. And if you are like me, then one method you may want to also use is this: storing 5 vehicles as soon as possible in the garage, unlocking the Altair sports car; it gets you from point A to point B much faster. Be careful when driving though, I would recommend following the roads, because if you attempt to venture off road and begin to slow down when encountering a hill... YOU WILL NEVER MAKE IT UP THAT HILL... it's an impossible feat! Also if you drive near water and it happens to have a slight elevation increase (a hill basically), no matter how hard you try to drive up that hill near the water, your car will continue to slide down into the water! I've lost too many cars to the likes of small Paris rivers.


Furthermore, when discussing driving, the controls are quite poor (especially when applying the handbrake), similar to Mercenaries or Just Cause 2 gameplay, but at least I can witness Devlin shift from drive to reverse, which I though was decently impressive. The vehicle detail when being shot or having blood splatter on it is quite impressive though (meaning where you shoot the car, a bullet hole will appear... something that I shouldn't have to strive to look for in games anymore, it should be commonality... Goldeneye even had that mastered). But, something which I enjoyed was the fact that where ever I left my car when exiting the game, it would still be in that exact location when starting the game again. GTA never even had that; always had to make sure to park my vehicle in a garage or on the street in a designated zone!


The fact that I wanted to get the game over and done with as fast as possible is not due to the fact that the game lacked by any means; it actually had superior graphics, amazing aesthetics (black and white imagery for Nazi occupied France, and once freed it would appear in extraordinary colour), and a new take on World War II. But, other than that, running around and constantly killing Nazis can become slightly mundane... who am I kidding... it becomes a job rather than being there for pure enjoyment. The only way to keep it interesting would be if the game incorporate methods of killing Nazis similar to that of the Bear Jew in Inglorious Bastards (Tarantino 2009). The only thing that I actually wanted to do was climb the Eiffel Tower and base jump from the top and survive (probably the most memorable part of the game); also you obtain an achievement for it, so there's nothing better than that.


A few things you may notice while playing might be the 'effortless' grenade throw, nearly embarrassing, the mashing of buttons to climb/scale  building with ease, or the fact that you will raise an alarm where ever you travel (it seems), even when you are disguised. But the alarms features was quite intense (very similar to GTA), where alarm level 1 and 2 are quite pathetic, but when reaching the higher level, it would become nearly impossible to escape the Nazis. Level 3 the SS Gestapo vehicles chase you down with Batmobile (original Batman with Jack Nicholson) like machine guns on the hoods of their cars. With Level 4, airplanes and Warships (similar to Kirov airships in the Red Alert series) begin to show up, which brought me the greatest enjoyment blowing it up, because the explosion was so detailed. Then last, level 5 had tanks roll in, which posed the greatest barrier. All of the alarms provided a new level of entertainment.


I cannot finish this review though without mentioning Devlin's famous Celtic charm and Irish accent. This man can get any woman in the world it seems and does so by speaking in a completely ludicrous way. I was laughing practically every time he spoke. He would pull out the craziest lines that I've never even heard of before and they would be riddled with profanities. Such as "Piece of Piss" or Holy Shite" would be some trademark phrases.


Overall the game is worth purchasing (I did for the midnight show code of course... nudity in a video is obviously the best). It can easily provide up to 15 to 20 hours of gameplay giving you around 700 achievements with ease. If anything else, at least rent it or watch a video on it to hear Devlin or to slaughter a few Nazis, that is if anyone still has a personal vendetta against them (a great means of escape/release then).

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